Made a game with HTML, CSS, and JS
Fantasy Investor Simulator » Devlog
Why?
The game is basically 90% UI and clicking buttons. Which is basically what you do on a web page. So I figured, why not make it a webpage.
The advantages of this:
- Super fast load times
- Small file size
- ~2MB finish build, Most of this is from images or audio
- HTML and CSS are great for UI building
- You know it's going to work on the browser
- The basics can be fast to set up
- JavaScript is easy to google answers for
The disadvantages of this:
- Multiple pages can be hard, so you have to keep it simple
- (maybe that's a good thing here?)
- You have to deal dynamic types in JavaScript
- If you want systems that come standard with frameworks or engines, you have to implement it yourself.
This was a fun exercise to return to where I first started programming from.
I'd encourage everyone to try to do this IF you can fit your game on 1 page AND your game is mainly interacting with the UI
Fantasy Investor Simulator
Small game jam simulator about investment risk
Status | Released |
Author | Muggyfox1 |
Genre | Simulation, Strategy |
Tags | 2D, Fantasy, Management |
Leave a comment
Log in with itch.io to leave a comment.